Media Summary: this was a nice and long stream again. I worked on several small things like the UI of the mining menu, the citizen transfer menu ... more progress on the dungeon grid fights: - now all enemies from the old fight system can spawn in the new grid based system ... I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ...
103 Project Darkwood Java Libgdx - Detailed Analysis & Overview
this was a nice and long stream again. I worked on several small things like the UI of the mining menu, the citizen transfer menu ... more progress on the dungeon grid fights: - now all enemies from the old fight system can spawn in the new grid based system ... I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ... Click this link and use my code THATGUYGLEN to get 25% off your first payment for ... In this stream I first fixed some todo list items and improved the scroll list menus a bit. Then I improved the UI of the smelt menu ... I'm developing a system where polygons fracture in response to forces and impulses from Box2D. Initial collisions create fractures, ...
Today I worked on one very detailed menu the villager information menu project_darkwood is a 2D mobile open world sandbox ... more work on quests project_darkwood is a 2D mobile open world sandbox town building game + dungeon exploration the game ... I haven't streamed for a few days but I playtested the game offstream and compile a list of small fixes. In the stream I fixed a few of ... Controls are smooth. Physic are amazing. And Graphics are also very nice. # today I was not in the mood for another day of quest creation. So I worked on a few different small things. This was my longest ... In this video I give some reasons why you should and should not use