Media Summary: This kinda a two birds, one stone video. Use a class to create a Character and inside that class give it some properties that enable ... There are still a few bugs in this, but overall it works fine for a basic setup. This is more of a proof of concept than for an actual ... I show a more complicated way to do rectangle collision detection as well as a way to better draw a bunch of images of the screen.

Xna Tutorial 23 Jumping And - Detailed Analysis & Overview

This kinda a two birds, one stone video. Use a class to create a Character and inside that class give it some properties that enable ... There are still a few bugs in this, but overall it works fine for a basic setup. This is more of a proof of concept than for an actual ... I show a more complicated way to do rectangle collision detection as well as a way to better draw a bunch of images of the screen. This course will thoroughly explain the aspects of building a 3D game for Windows using Showing you how to loop an image around constantly, can be done with any amount of images. An explanation of how per pixel collision detection works and q uick

The easiest way I could find to get a sprite to look at your mouse. This technique gives the program the ability to use different sprite sheets for different actions. It's also a lot of manageable than my ...

Photo Gallery

XNA Tutorial 23 - Jumping and Gravity
XNA tutorial - Adding Double Jump to PSK
C# Xna Platformer Made Easy Tutorial 23 - Sprite Sheet Animation
XNA Jump and Run Game
Simple Jump'n'Run with XNA
Jumping (XNA Platformer Example)
XNA Tutorial 24 - RectangleHelper and List
XNA 3D Tutorial: The Level Builder | packtpub.com
How to build a Pacman game in XNA - 23. Background Class
XNA Tutorial 9 - Scrolling Background
XNA Tutorial - 12 Pixel Perfect Based Collision Detection
XNA Tutorial 21 - Sprite "Look at" Mouse
View Detailed Profile
XNA Tutorial 23 - Jumping and Gravity

XNA Tutorial 23 - Jumping and Gravity

This kinda a two birds, one stone video. Use a class to create a Character and inside that class give it some properties that enable ...

XNA tutorial - Adding Double Jump to PSK

XNA tutorial - Adding Double Jump to PSK

End result for adding double

C# Xna Platformer Made Easy Tutorial 23 - Sprite Sheet Animation

C# Xna Platformer Made Easy Tutorial 23 - Sprite Sheet Animation

In this

XNA Jump and Run Game

XNA Jump and Run Game

My first successes in developing a

Simple Jump'n'Run with XNA

Simple Jump'n'Run with XNA

There are still a few bugs in this, but overall it works fine for a basic setup. This is more of a proof of concept than for an actual ...

Jumping (XNA Platformer Example)

Jumping (XNA Platformer Example)

This is an example of an

XNA Tutorial 24 - RectangleHelper and List

XNA Tutorial 24 - RectangleHelper and List

I show a more complicated way to do rectangle collision detection as well as a way to better draw a bunch of images of the screen.

XNA 3D Tutorial: The Level Builder | packtpub.com

XNA 3D Tutorial: The Level Builder | packtpub.com

This course will thoroughly explain the aspects of building a 3D game for Windows using

How to build a Pacman game in XNA - 23. Background Class

How to build a Pacman game in XNA - 23. Background Class

In this

XNA Tutorial 9 - Scrolling Background

XNA Tutorial 9 - Scrolling Background

Showing you how to loop an image around constantly, can be done with any amount of images.

XNA Tutorial - 12 Pixel Perfect Based Collision Detection

XNA Tutorial - 12 Pixel Perfect Based Collision Detection

An explanation of how per pixel collision detection works and q uick

XNA Tutorial 21 - Sprite "Look at" Mouse

XNA Tutorial 21 - Sprite "Look at" Mouse

The easiest way I could find to get a sprite to look at your mouse.

XNA Tutorial 38 - Advanced Animation

XNA Tutorial 38 - Advanced Animation

This technique gives the program the ability to use different sprite sheets for different actions. It's also a lot of manageable than my ...