Media Summary: Get Beam Eye Tracker here: Watch the Twitch stream here: ... I've messed around with the particle engine quite a bit so that I can use it I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ...

Xna Framework Earthcraft Test 4 - Detailed Analysis & Overview

Get Beam Eye Tracker here: Watch the Twitch stream here: ... I've messed around with the particle engine quite a bit so that I can use it I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ... This is the particle engine I'm planning on using to replace what I'm currently using in Just showing some issues I'm having optimizing the cloud generation. I feel like I'm missing some major section that's slowing the ... Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...

8000 trees in the game. I have introduced "instancing" to aid performance. The physics instances use much less memory and the ...

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XNA Framework - EarthCraft Test 4
XNA Framework - EarthCraft Test 3
Your escape from work - X4 Foundations Version 9.0 LIVE
XNA Framework - EarthCraft Test 6
XNA Framework - EarthCraft Physics Engine Test 1
XNA Framework - EarthCraft Test 5
XNA Framework - Particle Engine Test
XNA Framework - EarthCraft Cloud Problems
Xna 4.0 Cube & hardware instancing tests
Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360
XNA Framework - 2D Minecraft Clone Test 2
Coolpot XNA Game
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XNA Framework - EarthCraft Test 4

XNA Framework - EarthCraft Test 4

4th

XNA Framework - EarthCraft Test 3

XNA Framework - EarthCraft Test 3

Third

Your escape from work - X4 Foundations Version 9.0 LIVE

Your escape from work - X4 Foundations Version 9.0 LIVE

Get Beam Eye Tracker here: https://beam.eyeware.tech/?via=captaincollins Watch the Twitch stream here: ...

XNA Framework - EarthCraft Test 6

XNA Framework - EarthCraft Test 6

I've messed around with the particle engine quite a bit so that I can use it

XNA Framework - EarthCraft Physics Engine Test 1

XNA Framework - EarthCraft Physics Engine Test 1

First

XNA Framework - EarthCraft Test 5

XNA Framework - EarthCraft Test 5

I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ...

XNA Framework - Particle Engine Test

XNA Framework - Particle Engine Test

This is the particle engine I'm planning on using to replace what I'm currently using in

XNA Framework - EarthCraft Cloud Problems

XNA Framework - EarthCraft Cloud Problems

Just showing some issues I'm having optimizing the cloud generation. I feel like I'm missing some major section that's slowing the ...

Xna 4.0 Cube & hardware instancing tests

Xna 4.0 Cube & hardware instancing tests

Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...

Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360

Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360

8000 trees in the game. I have introduced "instancing" to aid performance. The physics instances use much less memory and the ...

XNA Framework - 2D Minecraft Clone Test 2

XNA Framework - 2D Minecraft Clone Test 2

2nd

Coolpot XNA Game

Coolpot XNA Game

Im currently learning

Flood Control XNA Game Studio 4.0

Flood Control XNA Game Studio 4.0

A simple game created with