Media Summary: This may or may not ever become a game, but I thought I'd take you on a quick tour around the terrain engine I've been working ... Just a video to show the progress of this Sorry about the weird echoing in the audio...). First

World Project Devblog 1 A - Detailed Analysis & Overview

This may or may not ever become a game, but I thought I'd take you on a quick tour around the terrain engine I've been working ... Just a video to show the progress of this Sorry about the weird echoing in the audio...). First Feeling motivated from feedback after posting the first video, I decided to start working on it again, and to turn this into a bit of a ... My new blog exists here: burningthrough.wordpress.com This is just a personal These pretty shaders are fine and good, but it's about time for some dynamics and interaction! Follow me on twitter:  ...

I've implemented a completely new atmosphere based on the work by Eric Bruneton. It was quite tricky, but I'm loving the bright ... Animation, graphics, and artwork, oh my! Loosely inspired by some of my favourite games like Deep Rock Galactic,

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World Project Devblog #1 - A first look at an earth sized planet renderer
Project: World Eater - Dev Blog #1
Project Redux Dev Blog 1
Unreal Engine 4 Voxel World - Devblog 1
Mechscale Devblog 1
World Project Devblog #2 - Let's call this a devblog
World Project Devblog #7 - Dense forests
Devblog 1 - orientation presentation
World Project Devblog #5 - Bullet Physics
World Project Devblog #3 - New Atmosphere
Project Aqua | DevBlog #1
1 Year MAKING an OPEN-WORLD game
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World Project Devblog #1 - A first look at an earth sized planet renderer

World Project Devblog #1 - A first look at an earth sized planet renderer

This may or may not ever become a game, but I thought I'd take you on a quick tour around the terrain engine I've been working ...

Project: World Eater - Dev Blog #1

Project: World Eater - Dev Blog #1

Blog Post: http://iwannadevelopgames.com/

Project Redux Dev Blog 1

Project Redux Dev Blog 1

Ign: Synthle (on like everything)

Unreal Engine 4 Voxel World - Devblog 1

Unreal Engine 4 Voxel World - Devblog 1

Just a video to show the progress of this

Mechscale Devblog 1

Mechscale Devblog 1

Sorry about the weird echoing in the audio...). First

World Project Devblog #2 - Let's call this a devblog

World Project Devblog #2 - Let's call this a devblog

Feeling motivated from feedback after posting the first video, I decided to start working on it again, and to turn this into a bit of a ...

World Project Devblog #7 - Dense forests

World Project Devblog #7 - Dense forests

World Project

Devblog 1 - orientation presentation

Devblog 1 - orientation presentation

My new blog exists here: burningthrough.wordpress.com This is just a personal

World Project Devblog #5 - Bullet Physics

World Project Devblog #5 - Bullet Physics

These pretty shaders are fine and good, but it's about time for some dynamics and interaction! Follow me on twitter: @majicDave ...

World Project Devblog #3 - New Atmosphere

World Project Devblog #3 - New Atmosphere

I've implemented a completely new atmosphere based on the work by Eric Bruneton. It was quite tricky, but I'm loving the bright ...

Project Aqua | DevBlog #1

Project Aqua | DevBlog #1

Idk what to call it yet so it's gonna be

1 Year MAKING an OPEN-WORLD game

1 Year MAKING an OPEN-WORLD game

I spent

Project Kevin Dev Blog 2 (and my game-dev anniversary!)

Project Kevin Dev Blog 2 (and my game-dev anniversary!)

Animation, graphics, and artwork, oh my! Loosely inspired by some of my favourite games like Deep Rock Galactic,