Media Summary: The current code is quite gross and looks like this Also, well, This is a quick demo to show my javascript In computer science, A* (pronounced as "A star") is a computer

Working Astar Implementation In Zscript - Detailed Analysis & Overview

The current code is quite gross and looks like this Also, well, This is a quick demo to show my javascript In computer science, A* (pronounced as "A star") is a computer Current demo can be found Note: heavily unoptimized. Precisely jumps across large sector height differences and across pits. Jump length varies from 480 pixels in a small sector ... Music used: Painkiller: Overdose - C7L2 - Village of the Damned (Peace)

It slides. It seeks corpses. It eats corpses. It eats the player too :D Overall I'm very happy with A tricky one to do a video about this, but here is an tutorial

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Working Astar implementation in ZScript
astar demo
astar demo720
Astar
ZScript Weapons Library v0.1.0 Features
Gzdoom weather system [zscript]
Trip-mines and Laser-guided rockets in Doom (ZScript Weapons Library v0.3.0)
GZDoom ZScript-based model collision
Duke Nukem Protector Drone jumping logic in ZDoom with ZScript
zscript hud tricks.mp4
Protozoid Slimer in ZDoom with ZScript
modern zdoom modding
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Working Astar implementation in ZScript

Working Astar implementation in ZScript

The current code is quite gross and looks like this http://pastebin.com/53h9hRZf Also, well,

astar demo

astar demo

This is a quick demo to show my javascript

astar demo720

astar demo720

In computer science, A* (pronounced as "A star") is a computer

Astar

Astar

Pathfinding

ZScript Weapons Library v0.1.0 Features

ZScript Weapons Library v0.1.0 Features

Here's something I've been

Gzdoom weather system [zscript]

Gzdoom weather system [zscript]

https://forum.zdoom.org/viewtopic.php?f=105&t=67269.

Trip-mines and Laser-guided rockets in Doom (ZScript Weapons Library v0.3.0)

Trip-mines and Laser-guided rockets in Doom (ZScript Weapons Library v0.3.0)

ZScript

GZDoom ZScript-based model collision

GZDoom ZScript-based model collision

Current demo can be found http://www.mediafire.com/file/p99e18dtxaoapad/ModelCollision.pk3 Note: heavily unoptimized.

Duke Nukem Protector Drone jumping logic in ZDoom with ZScript

Duke Nukem Protector Drone jumping logic in ZDoom with ZScript

Precisely jumps across large sector height differences and across pits. Jump length varies from 480 pixels in a small sector ...

zscript hud tricks.mp4

zscript hud tricks.mp4

Music used: Painkiller: Overdose - C7L2 - Village of the Damned (Peace)

Protozoid Slimer in ZDoom with ZScript

Protozoid Slimer in ZDoom with ZScript

It slides. It seeks corpses. It eats corpses. It eats the player too :D Overall I'm very happy with

modern zdoom modding

modern zdoom modding

this is what

Path Planning - A* (A-Star)

Path Planning - A* (A-Star)

A tricky one to do a video about this, but here is an tutorial