Media Summary: I'm re-creating the portal used by the Doom Slayer in DOOM Eternal, but in In this video, I enhance the camera movement by adding the ability to turn, strafe and move in the camera's direction.
Webgl Game Development 6 6 - Detailed Analysis & Overview
I'm re-creating the portal used by the Doom Slayer in DOOM Eternal, but in In this video, I enhance the camera movement by adding the ability to turn, strafe and move in the camera's direction.