Media Summary: So Today Movement appears on BOTH Screens!! Also I have "Assaulting" Beaches from transports functional. Still a couple ... I have all of Engineers working and I have everything being bassed through the server to the Second Player! Onward to Artillers ... Still learning Kdenlive.. so Video quality might be abit iffy. Going through my older

War Game Studio Linux 28 - Detailed Analysis & Overview

So Today Movement appears on BOTH Screens!! Also I have "Assaulting" Beaches from transports functional. Still a couple ... I have all of Engineers working and I have everything being bassed through the server to the Second Player! Onward to Artillers ... Still learning Kdenlive.. so Video quality might be abit iffy. Going through my older I hame made tremendous advancements in the Menus, and Now Engineers can build Bridges, Airstrips. Planes can now launch ... Today I walk you through building our full sized France 1940 A brief check-in with KDE and a look at FOSS speech recognition, Meltdown and Spectre, last year's predictions, and new ones for ...

Lots of little things across the Program, Save Adding in a Splash of color to this othwise Business looking App! Also in preparation for Wednesday, I've written a Technical Help ... I converted ZapMan's Alert Message Box to I walk you through the final steps of the Campaign Im wearing the glove in the first round, cuz I was going to do all the actions of 1 team gloved, and the other team ungloved. but it ...

Photo Gallery

War Game Studio Linux #28
War Game Studio Linux #30
Testing Old Games on Linux // Part 16 // Relic Entertainment
War Game Studio Linux #29
War Game Studio Linux #34
War Game Studio Linux #10
Late Night Linux – Episode 28
War Game Studio Linux #31
War Game Studio Linux #32
War Game Studio  Linux #27
War Game Studio Linux #24
HOW TO PLAY THE SQUELCHY WARGAME (A Turnip28 v.18 Playtest Demo)
View Detailed Profile
War Game Studio Linux #28

War Game Studio Linux #28

So Today Movement appears on BOTH Screens!! Also I have "Assaulting" Beaches from transports functional. Still a couple ...

War Game Studio Linux #30

War Game Studio Linux #30

I have all of Engineers working and I have everything being bassed through the server to the Second Player! Onward to Artillers ...

Testing Old Games on Linux // Part 16 // Relic Entertainment

Testing Old Games on Linux // Part 16 // Relic Entertainment

Still learning Kdenlive.. so Video quality might be abit iffy. Going through my older

War Game Studio Linux #29

War Game Studio Linux #29

I hame made tremendous advancements in the Menus, and Now Engineers can build Bridges, Airstrips. Planes can now launch ...

War Game Studio Linux #34

War Game Studio Linux #34

This is a re-shoot of yesterdays video.

War Game Studio Linux #10

War Game Studio Linux #10

Today I walk you through building our full sized France 1940

Late Night Linux – Episode 28

Late Night Linux – Episode 28

A brief check-in with KDE and a look at FOSS speech recognition, Meltdown and Spectre, last year's predictions, and new ones for ...

War Game Studio Linux #31

War Game Studio Linux #31

Lots of little things across the Program, Save

War Game Studio Linux #32

War Game Studio Linux #32

Adding in a Splash of color to this othwise Business looking App! Also in preparation for Wednesday, I've written a Technical Help ...

War Game Studio  Linux #27

War Game Studio Linux #27

I converted ZapMan's Alert Message Box to

War Game Studio Linux #24

War Game Studio Linux #24

I walk you through the final steps of the Campaign

HOW TO PLAY THE SQUELCHY WARGAME (A Turnip28 v.18 Playtest Demo)

HOW TO PLAY THE SQUELCHY WARGAME (A Turnip28 v.18 Playtest Demo)

Im wearing the glove in the first round, cuz I was going to do all the actions of 1 team gloved, and the other team ungloved. but it ...

WAR GAME Studio Linux  #26

WAR GAME Studio Linux #26

So I have Zones of control, Fog of