View Detailed Profile
Vulkanised 2026: GPU-Driven Rendering in the Quest 2 and 3

Vulkanised 2026: GPU-Driven Rendering in the Quest 2 and 3

The talk was presented at

Vulkanised 2026: A Data-Driven Approach to Modularity in Vulkan Renderers

Vulkanised 2026: A Data-Driven Approach to Modularity in Vulkan Renderers

The talk was presented at

Vulkanised 2026: Implementing Neural Algorithms in Rendering Architectures

Vulkanised 2026: Implementing Neural Algorithms in Rendering Architectures

The talk was presented at

Vulkanised 2026: Vulkan Now and Then (for Hobbyists)

Vulkanised 2026: Vulkan Now and Then (for Hobbyists)

The talk was presented at

Vulkanised 2026: Vulkan - 10 Year API and Ecosystem Retrospective

Vulkanised 2026: Vulkan - 10 Year API and Ecosystem Retrospective

The talk was presented at

Vulkanised 2026: Vulkan Usability

Vulkanised 2026: Vulkan Usability

The talk was presented at

Vulkanised 2026: Frames in Flight Demystified

Vulkanised 2026: Frames in Flight Demystified

The talk was presented at

Vulkanised 2026: Ergonomic Vulkan with Rust & Bevy

Vulkanised 2026: Ergonomic Vulkan with Rust & Bevy

The talk was presented at

Vulkanised 2026: How Autodesk VRED is Bringing Vulkan to the Automotive Industry

Vulkanised 2026: How Autodesk VRED is Bringing Vulkan to the Automotive Industry

The talk was presented at

Vulkanised 2026: Learning Vulkan Independently

Vulkanised 2026: Learning Vulkan Independently

The talk was presented at

Vulkanised 2026: Vulkan on Android

Vulkanised 2026: Vulkan on Android

The talk was presented at

Vulkanised 2025: Inspecting Shader Value Using GPU-Driven Rendering

Vulkanised 2025: Inspecting Shader Value Using GPU-Driven Rendering

Due to the number of high-quality submissions we received this year we were unable to include all the talks we would have liked ...

Vulkanised 2026: Vulkan Panel Discussion

Vulkanised 2026: Vulkan Panel Discussion

The talk was presented at