Media Summary: I spent over a week reading through the Khronos This video is a short comparison with some weird and far-out analogies of OpenGL and gamedev Some thoughts on the process, and learning in general.
Vulkan Tutorial 10 Fixed Graphics - Detailed Analysis & Overview
I spent over a week reading through the Khronos This video is a short comparison with some weird and far-out analogies of OpenGL and gamedev Some thoughts on the process, and learning in general. Matrices are an incredibly useful tool for representing linear transformations on geometry. In this Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ...