Media Summary: A talk given to my fellow Cambridge computer science students on the 27th January 2021. Abstract: The visuals of video games ... This is a project for the course of Real-Time Graphics Programming from the University of Milan, was developed using the This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...
Vulkan Deferred Forward Renderer - Detailed Analysis & Overview
A talk given to my fellow Cambridge computer science students on the 27th January 2021. Abstract: The visuals of video games ... This is a project for the course of Real-Time Graphics Programming from the University of Milan, was developed using the This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ... Personal and strongly opinionated rant about why one should never use This video is part of an online course, Interactive 3D Graphics. Check out the course here: