Media Summary: In this video I talk about accessing barycentric coordinates in the shader. It is given easily and freely from the GPU upon an ... In this video I talk about how to share variable info between two In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just a basic rundown of the differences.

Vulkan Api Now Supports Ray - Detailed Analysis & Overview

In this video I talk about accessing barycentric coordinates in the shader. It is given easily and freely from the GPU upon an ... In this video I talk about how to share variable info between two In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just a basic rundown of the differences. This is a discussion of using procedural geometry in the In this video I discuss UV coordinates & color as it relates to textures. The model was used for educational purposes only. In this video I use Nsight Systems 2025 to profile the performace of the old vs. new algorithm of raytracingbasic.cpp. I focus on ...

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Vulkan API Now Supports Ray Tracing!
Vulkan API Discussion | Ray Tracing 14.1 | Get Barycentric Coordinates in the Shader hitAttributeEXT
Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays
Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education
Whatever Happened To Vulkan API Support?
VULKAN API DISCUSSION | Ray Tracing 7 | Shader Groups
VULKAN API DISCUSSION | Ray Tracing 10.0 | Procedural Geometry | Detecting Spheres with AABBs
Vulkan API Discussion | Ray Tracing 12.0 | Shadows | A quick overview of the shadows application
VULKAN API DISCUSSION | Ray Tracing 6.1 | Ray Tracing Pipeline | Attach Shader Groups to Pipeline
VULKAN API DISCUSSION | Ray Tracing 6 | Ray Tracing Pipeline
Vulkan API Discussion | Ray Tracing 16.3 | Texture + UV Coordinates + Color | Cuda Education
Vulkan API Discussion | Ray Tracing 13.1 | Nsight Systems 2025 profiling of raytracingbasic.cpp
View Detailed Profile
Vulkan API Now Supports Ray Tracing!

Vulkan API Now Supports Ray Tracing!

Vulkan API Now Supports Ray

Vulkan API Discussion | Ray Tracing 14.1 | Get Barycentric Coordinates in the Shader hitAttributeEXT

Vulkan API Discussion | Ray Tracing 14.1 | Get Barycentric Coordinates in the Shader hitAttributeEXT

In this video I talk about accessing barycentric coordinates in the shader. It is given easily and freely from the GPU upon an ...

Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays

Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays

In this video I talk about how to share variable info between two

Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education

Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education

In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just a basic rundown of the differences.

Whatever Happened To Vulkan API Support?

Whatever Happened To Vulkan API Support?

Watch the FULL video here: https://youtu.be/ankjJi6OBbk ▻

VULKAN API DISCUSSION | Ray Tracing 7 | Shader Groups

VULKAN API DISCUSSION | Ray Tracing 7 | Shader Groups

Talkin' shader groups compileshaders.py: https://github.com/SaschaWillems/

VULKAN API DISCUSSION | Ray Tracing 10.0 | Procedural Geometry | Detecting Spheres with AABBs

VULKAN API DISCUSSION | Ray Tracing 10.0 | Procedural Geometry | Detecting Spheres with AABBs

This is a discussion of using procedural geometry in the

Vulkan API Discussion | Ray Tracing 12.0 | Shadows | A quick overview of the shadows application

Vulkan API Discussion | Ray Tracing 12.0 | Shadows | A quick overview of the shadows application

In this video I quickly go over the

VULKAN API DISCUSSION | Ray Tracing 6.1 | Ray Tracing Pipeline | Attach Shader Groups to Pipeline

VULKAN API DISCUSSION | Ray Tracing 6.1 | Ray Tracing Pipeline | Attach Shader Groups to Pipeline

We continue to further developing our

VULKAN API DISCUSSION | Ray Tracing 6 | Ray Tracing Pipeline

VULKAN API DISCUSSION | Ray Tracing 6 | Ray Tracing Pipeline

Talkin'

Vulkan API Discussion | Ray Tracing 16.3 | Texture + UV Coordinates + Color | Cuda Education

Vulkan API Discussion | Ray Tracing 16.3 | Texture + UV Coordinates + Color | Cuda Education

In this video I discuss UV coordinates & color as it relates to textures. The model was used for educational purposes only.

Vulkan API Discussion | Ray Tracing 13.1 | Nsight Systems 2025 profiling of raytracingbasic.cpp

Vulkan API Discussion | Ray Tracing 13.1 | Nsight Systems 2025 profiling of raytracingbasic.cpp

In this video I use Nsight Systems 2025 to profile the performace of the old vs. new algorithm of raytracingbasic.cpp. I focus on ...

VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray tracing in Vulkan | Cuda Education

VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray tracing in Vulkan | Cuda Education

An overview of