Media Summary: Added two-handed weapons, snap zones, hand tracking improvements, grappling hook For 1.5 and up please see How to get started using the Very first (pre-production) version of XR
Vr Interaction Framework Update 1 - Detailed Analysis & Overview
Added two-handed weapons, snap zones, hand tracking improvements, grappling hook For 1.5 and up please see How to get started using the Very first (pre-production) version of XR Join us for a behind-the-scenes look at an open-source The first of a series of videos in which we explore KINERACTIVE is a set of components which allow you to create complex Inverse Kinematic (IK)