Media Summary: Added two-handed weapons, snap zones, hand tracking improvements, grappling hook For 1.5 and up please see How to get started using the Very first (pre-production) version of XR

Vr Interaction Framework Update 1 - Detailed Analysis & Overview

Added two-handed weapons, snap zones, hand tracking improvements, grappling hook For 1.5 and up please see How to get started using the Very first (pre-production) version of XR Join us for a behind-the-scenes look at an open-source The first of a series of videos in which we explore KINERACTIVE is a set of components which allow you to create complex Inverse Kinematic (IK)

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VR Interaction Framework Update 1.1 - Unity and Oculus Quest / Rift
VR Interaction Framework Update 1.3
VR Interaction Framework Update 1.31 - Physical Knobs / Dials, Hands, and Snap Support
Installation Tutorial - VR - Weaponry & Interaction Framework (v1.1)
VR - Weaponry & Interaction Framework - Asset Showcase (v1.1)
VR Interaction Framework Installation and Setup (v1.4 and below)
XR Framework v0.1
Advanced VR Framework - 1. Level Management
VR Interaction Framework on Oculus Quest - Built with Unity3d
VR - Weaponry & Interaction Framework - Asset Overview (v1.1)
Building an Open-Source VR Framework: Updates, Setup, & Customization
Exploring VR Interaction Framework in Unity - part 1
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VR Interaction Framework Update 1.1 - Unity and Oculus Quest / Rift

VR Interaction Framework Update 1.1 - Unity and Oculus Quest / Rift

Added two-handed weapons, snap zones, hand tracking improvements, grappling hook

VR Interaction Framework Update 1.3

VR Interaction Framework Update 1.3

Latest

VR Interaction Framework Update 1.31 - Physical Knobs / Dials, Hands, and Snap Support

VR Interaction Framework Update 1.31 - Physical Knobs / Dials, Hands, and Snap Support

This

Installation Tutorial - VR - Weaponry & Interaction Framework (v1.1)

Installation Tutorial - VR - Weaponry & Interaction Framework (v1.1)

Asset Store: https://assetstore.unity.com/packages/templates/systems/

VR - Weaponry & Interaction Framework - Asset Showcase (v1.1)

VR - Weaponry & Interaction Framework - Asset Showcase (v1.1)

Asset Store: https://assetstore.unity.com/packages/templates/systems/

VR Interaction Framework Installation and Setup (v1.4 and below)

VR Interaction Framework Installation and Setup (v1.4 and below)

For 1.5 and up please see https://youtu.be/TyY-7-fV3Dk How to get started using the

XR Framework v0.1

XR Framework v0.1

Very first (pre-production) version of XR

Advanced VR Framework - 1. Level Management

Advanced VR Framework - 1. Level Management

The first tutorial video on the Advanced

VR Interaction Framework on Oculus Quest - Built with Unity3d

VR Interaction Framework on Oculus Quest - Built with Unity3d

Available on the asset store : https://www.assetstore.unity3d.com/#!/content/161066 A

VR - Weaponry & Interaction Framework - Asset Overview (v1.1)

VR - Weaponry & Interaction Framework - Asset Overview (v1.1)

Asset Store: https://assetstore.unity.com/packages/templates/systems/

Building an Open-Source VR Framework: Updates, Setup, & Customization

Building an Open-Source VR Framework: Updates, Setup, & Customization

Join us for a behind-the-scenes look at an open-source

Exploring VR Interaction Framework in Unity - part 1

Exploring VR Interaction Framework in Unity - part 1

The first of a series of videos in which we explore

KINERACTIVE v1.1 Update Trailer

KINERACTIVE v1.1 Update Trailer

KINERACTIVE is a set of components which allow you to create complex Inverse Kinematic (IK)