Media Summary: Contents - Adding Star class - Spawning lot of static (non-moving) stars # Contents - Creating our Base Class - Game Object - SpaceShip Class inherit from Game Object # Contents - Detecting when our ship collides with any
Vbgn111 2 Vb Net Asteroids - Detailed Analysis & Overview
Contents - Adding Star class - Spawning lot of static (non-moving) stars # Contents - Creating our Base Class - Game Object - SpaceShip Class inherit from Game Object # Contents - Detecting when our ship collides with any Contents - Projectile Class - Spawning projectiles - Managing the list of projectiles # Contents - Circle Shape Collision Detection - Checking when projectiles collide with Contents - Implement the game mechanics of folding objects around the screen #
Contents - Spawning multiple projectiles take up memory, hence we will need to delete them when they are off screen. #