Media Summary: Yukina Sato*, Takashi Amesaka*, Takumi Yamamoto, Hiroki Watanabe, Yuta Sugiura, Exploring The Kinetic Space provides a tool which allows everybody to record and recognize customized GestureDrawer: One-Handed Interaction Technique for Spatial

User Defined Gesture Depths - Detailed Analysis & Overview

Yukina Sato*, Takashi Amesaka*, Takumi Yamamoto, Hiroki Watanabe, Yuta Sugiura, Exploring The Kinetic Space provides a tool which allows everybody to record and recognize customized GestureDrawer: One-Handed Interaction Technique for Spatial LBW330: A Comparison of Surface and Motion Full Title: Exploring the Design Space of Gestural Interaction with Active Tokens through Full Title: Memorability of pre-designed and

Lecture 8 of Stanford's iOS development course from Spring 2020 covers some persistence topics (UserDefaults API and JSONĀ ...

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User defined gesture depths
User defined gesture depths
Theoretically-Defined vs. User-Defined Squeeze Gestures
Exploring User-Defined Gestures as Input for Hearables and Recognizing of Ear-Level Gestures by IMUs
Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction
Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction
Kinetic Space - Gesture Recognition using Depth Sensors
GestureDrawer: One-Handed Interaction Technique for Spatial User-Defined Imaginary Interfaces
User Defined  Depth and Skeletons
LBW330: A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality
Exploring the Design Space of Gestural Interaction with Active Tokens through User-Defined Gestures
Memorability of pre-designed and user-defined gesture sets
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User defined gesture depths

User defined gesture depths

User defined gesture depths

User defined gesture depths

User defined gesture depths

User defined gesture depths

Theoretically-Defined vs. User-Defined Squeeze Gestures

Theoretically-Defined vs. User-Defined Squeeze Gestures

Theoretically-Defined vs.

Exploring User-Defined Gestures as Input for Hearables and Recognizing of Ear-Level Gestures by IMUs

Exploring User-Defined Gestures as Input for Hearables and Recognizing of Ear-Level Gestures by IMUs

Yukina Sato*, Takashi Amesaka*, Takumi Yamamoto, Hiroki Watanabe, Yuta Sugiura, Exploring

Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction

Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction

Affordance-Based and

Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction

Affordance-Based and User-Defined Gestures for Spatial Tangible Interaction

Affordance-Based and

Kinetic Space - Gesture Recognition using Depth Sensors

Kinetic Space - Gesture Recognition using Depth Sensors

The Kinetic Space provides a tool which allows everybody to record and recognize customized

GestureDrawer: One-Handed Interaction Technique for Spatial User-Defined Imaginary Interfaces

GestureDrawer: One-Handed Interaction Technique for Spatial User-Defined Imaginary Interfaces

GestureDrawer: One-Handed Interaction Technique for Spatial

User Defined  Depth and Skeletons

User Defined Depth and Skeletons

User Defined Depth and Skeletons

LBW330: A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality

LBW330: A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality

LBW330: A Comparison of Surface and Motion

Exploring the Design Space of Gestural Interaction with Active Tokens through User-Defined Gestures

Exploring the Design Space of Gestural Interaction with Active Tokens through User-Defined Gestures

Full Title: Exploring the Design Space of Gestural Interaction with Active Tokens through

Memorability of pre-designed and user-defined gesture sets

Memorability of pre-designed and user-defined gesture sets

Full Title: Memorability of pre-designed and

Lecture 8: Gestures JSON

Lecture 8: Gestures JSON

Lecture 8 of Stanford's iOS development course from Spring 2020 covers some persistence topics (UserDefaults API and JSONĀ ...