Media Summary: Created a physically-based simulation of a jello cube which is made of elastic material. Sampled the motion capture raw data by using C++. Used different methods(Bezier, Linear, Euler, Quaternio) to interpolate and ... This is a jello cube simulator. I implemented the spring physics, mouse force interaction, wall collision, arbitrary inclined plane ...
Usc Csci 520 Assignment03 Constrained - Detailed Analysis & Overview
Created a physically-based simulation of a jello cube which is made of elastic material. Sampled the motion capture raw data by using C++. Used different methods(Bezier, Linear, Euler, Quaternio) to interpolate and ... This is a jello cube simulator. I implemented the spring physics, mouse force interaction, wall collision, arbitrary inclined plane ...