Media Summary: KoFi - 0:00 - Intro 0:18 - More meshes to plants 0:30 - Generational Falloff 0:45 - Random ... This is a Stage 3 combat scene currently in development. Please note that it is still a work in progress, so elements such as sound ... Some random things I've worked on during my winter holiday. Some stuff are from tutorials but probably adjusted in some shape ...
Unknown Pcfs Devlog 06 Week - Detailed Analysis & Overview
KoFi - 0:00 - Intro 0:18 - More meshes to plants 0:30 - Generational Falloff 0:45 - Random ... This is a Stage 3 combat scene currently in development. Please note that it is still a work in progress, so elements such as sound ... Some random things I've worked on during my winter holiday. Some stuff are from tutorials but probably adjusted in some shape ... Sup! For the past 2 months, I have been heads down working non-stop on this game from scratch using C++ and Vulkan with no ... Making a robot bounce shouldn't be this difficult... ...and yet it became one big design challenge. This month's I've been working on this 2D RPG for the last few months. Here's a look at the combat, bosses, abilities, and regions I've built so ...
Specifically, business that I am actively un-finishing just so that I can finish it again. Also, it's the Steam Spring Sale! Go buy my ... A lot of updates in this one. New enemies, first boss, quests, hidden areas, shortcuts, UI improvements, level system ... Watch me LIVE on Twitch! ▻ Merch ▻ Edited by: ...