Media Summary: This is my first attempt in programming FPS game in This game, written in C#, was developed for my Narrative Theory in Interactive Game Design module. This demo serves as a ... Small update: - added basic arms&gun animation - added muzzle flash with particle system - added hit particles Please, comment ...
Unity3d Shooting Range - Detailed Analysis & Overview
This is my first attempt in programming FPS game in This game, written in C#, was developed for my Narrative Theory in Interactive Game Design module. This demo serves as a ... Small update: - added basic arms&gun animation - added muzzle flash with particle system - added hit particles Please, comment ... Hey Guys. I've been working on this for a this past year when I had the time and am really happy that it got this far. Hope you ... This is the first stage of my video game, im planning on adding a LOT more levels. Please rate comment and subscribe for more! Over 1200+ prefabs - modular structures, props and decals to create a training
Assets used : Gaia pro, Military Asset Pack, Lux Water from Unity assetstore and some custom made assets My linkedin: ...