Media Summary: Small test project that took 15-minutes to prep thanks to zigfu's I apologize for the lag/slight off-sync. It was the fault of our screen-recorder. This is a demo of my game to throw fireballs at vikings ... Sorry for lag and artifiacts in the first part of the video, but it's screen recorder fault. I could't do anything about that. The idea of the ...
Unity3d Oculus Rift Kinect - Detailed Analysis & Overview
Small test project that took 15-minutes to prep thanks to zigfu's I apologize for the lag/slight off-sync. It was the fault of our screen-recorder. This is a demo of my game to throw fireballs at vikings ... Sorry for lag and artifiacts in the first part of the video, but it's screen recorder fault. I could't do anything about that. The idea of the ... This time I switched off the body tracking to record the full scene visible to the Following the advice of Doc_Ok (okreylos here on Youtube), I tried switching from pointcloud ... This is the 1.5 week update for a project I am doing in class. I recently changed the project I was doing, and have spent since then ...
Just to show some of the features and great advantage to use This demo was an attempt to create an immersive virtual experience with natural user interaction using a head-mounted display ... A simple system for positional tracking of the