Media Summary: In this lesson we continue on with the stat GUI. Created using Unity2021.3.6f1. In this lesson we add some more code to the script, and test it out. Created using Unity2018.3.0f2. In this lesson we continue the code required for apply damage to the opponent. Unity2020.1.0f1.
Unity3d Fighting Game Tutorial 222 - Detailed Analysis & Overview
In this lesson we continue on with the stat GUI. Created using Unity2021.3.6f1. In this lesson we add some more code to the script, and test it out. Created using Unity2018.3.0f2. In this lesson we continue the code required for apply damage to the opponent. Unity2020.1.0f1. In this lesson we fix the issue, where a strike could register by just colliding with the opponenet. Created using Unity2018.2.8f1. In this lesson we add some more small additions to the script and begin testing. Created using Unity2019.4.0f1. In this lesson we run through the setup details and test the
In this lesson we create a new script to work along with our controller manager and begin to setup our controller warning scene. In this lesson we make some fixes and test out the stat GUI so far. Created using Unity2021.3.6.f1. In this lesson we begin again to update and fix the current code we've created. Created using Unity2020.2.2f1. In this lesson we finish the second special move and test it out. Created using Unity2020.3.16f1. In this lesson we begin work on the player strike function. Created using Unity2018.2.4f1. In this lesson we add round counters to the