Media Summary: An update to my previous video. I still don't like the lighting but just showing some changes and updates to the lighting. I will keep ... Testing out some custom post-processing effects. I am aware of the bugs such as point lights range being visible and a few more. Hello, Its feels good to be back! I'm entering the last few weeks of school and this of course means I will be back in action. Thanks ...
Unity3d Experimenting With Shaders Iii - Detailed Analysis & Overview
An update to my previous video. I still don't like the lighting but just showing some changes and updates to the lighting. I will keep ... Testing out some custom post-processing effects. I am aware of the bugs such as point lights range being visible and a few more. Hello, Its feels good to be back! I'm entering the last few weeks of school and this of course means I will be back in action. Thanks ... The happy result of an experiment with cutout This is a hot topic and i understand the feelings around it. Feel free to use the comments to add to the conversation, share your ... UPDATE: tutorial and resources now available!
Realtime reflections + SSAOEffect + antialiasing + depth of field + Bloom and Lens Flares + some During this series we will teach you how you can use Unity and its tools to create your own games. On this lesson we will show ... Showcase made for Mars Industries using Image-based lighting and some custom post-processing As the title speaks for itself, it's an experiment with