Media Summary: In this lesson we get our particle systems in place within our code. Created using Unity 5.2.1f1. In this lesson we create the mist particle system. Created using Unity 5.3.4f1. In this lesson we begin to add code that will allow a game object with our
Unity3d Dynamic Weather Tutorial 5 - Detailed Analysis & Overview
In this lesson we get our particle systems in place within our code. Created using Unity 5.2.1f1. In this lesson we create the mist particle system. Created using Unity 5.3.4f1. In this lesson we begin to add code that will allow a game object with our In this lesson we cover how to activate/deactivate particle systems in the new version of Unity Created using Unity 5.3.1f1. In this lesson we add wind direction and the ability to rotate our In this lesson we create a timer in order to reset our
In this lesson we create the blend skybox itself. The blend rate is set high for demonstration but you may want to adjust this value. In this lesson we make a start on the audio for the In this lesson we get the variables in place ready, for when we come to fill out the In this lesson we add code to handle our light intensity for each In this lesson we add a few touches to our script. Due to updates in the newer version of Unity, I will cover updating the script in a ...