Media Summary: This week, I rebuilt GripBound's greatsword combat from the ground up: authored slashes, charged attacks, stabs, directional ... In this devlog, I show the progress I made on my physics-based melee combat system in Code Monkey Summer Bundle 80% OFF! FREE Complete Courses!
Unity Sword And Jetpack Update - Detailed Analysis & Overview
This week, I rebuilt GripBound's greatsword combat from the ground up: authored slashes, charged attacks, stabs, directional ... In this devlog, I show the progress I made on my physics-based melee combat system in Code Monkey Summer Bundle 80% OFF! FREE Complete Courses! In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation. Here's a teaser trailer of the upcoming Game Creator tutorial for