Media Summary: This week, I rebuilt GripBound's greatsword combat from the ground up: authored slashes, charged attacks, stabs, directional ... In this devlog, I show the progress I made on my physics-based melee combat system in Code Monkey Summer Bundle 80% OFF! FREE Complete Courses!

Unity Sword And Jetpack Update - Detailed Analysis & Overview

This week, I rebuilt GripBound's greatsword combat from the ground up: authored slashes, charged attacks, stabs, directional ... In this devlog, I show the progress I made on my physics-based melee combat system in Code Monkey Summer Bundle 80% OFF! FREE Complete Courses! In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation. Here's a teaser trailer of the upcoming Game Creator tutorial for

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Unity - Sword and Jetpack Update 8/3/17
[GitHub] Sword Melee Free Flow Combat Unity 3d - Free Available
I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND DevLog#2
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I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1
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Unity 6.5 is OUT!
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Unity - Sword and Jetpack Update 8/3/17

Unity - Sword and Jetpack Update 8/3/17

Unity - Sword and Jetpack Update 8/3/17

[GitHub] Sword Melee Free Flow Combat Unity 3d - Free Available

[GitHub] Sword Melee Free Flow Combat Unity 3d - Free Available

I will be

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND DevLog#2

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND DevLog#2

This week, I rebuilt GripBound's greatsword combat from the ground up: authored slashes, charged attacks, stabs, directional ...

Unity 6.5: What's New (and What Might Break Your Project)

Unity 6.5: What's New (and What Might Break Your Project)

Unity

Unity3D - Star Wars/For Honor Type Project (Update #2) - Jetpacks?

Unity3D - Star Wars/For Honor Type Project (Update #2) - Jetpacks?

In this

New Unity 6.3 LTS Update: Faster, Better, More Powerful

New Unity 6.3 LTS Update: Faster, Better, More Powerful

Unity

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1

In this devlog, I show the progress I made on my physics-based melee combat system in

Unity Game VFX - Sword Trails(Tutorial)

Unity Game VFX - Sword Trails(Tutorial)

Unity

Game Kit Controller (GKC): Flying and Jetpack Systems revamped 3.025 preview

Game Kit Controller (GKC): Flying and Jetpack Systems revamped 3.025 preview

Quick video showing the improved

Unity 6.5 is OUT!

Unity 6.5 is OUT!

Code Monkey Summer Bundle 80% OFF! https://cmonkey.co/summerbundle FREE Complete Courses!

How to Equip a Weapon - UNITY 3D RPG COMBAT SYSTEM using FSM & Input System (pt.2)

How to Equip a Weapon - UNITY 3D RPG COMBAT SYSTEM using FSM & Input System (pt.2)

In the second video we instantiate the weapon model with animation events and use a avatar mask to fix the equip animation.

Unity 6.4 is OUT - What's NEW?!

Unity 6.4 is OUT - What's NEW?!

Unity

Game Creator teaser - Jetpack Raymond

Game Creator teaser - Jetpack Raymond

Here's a teaser trailer of the upcoming Game Creator tutorial for