Media Summary: OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the बिस्मिल्लाह रहमान रहीम नेक्स्ट लेक्चर हमारा लेक्चर नंबर In this video we will go over the Start() method which is automatically added whenever we make a new
Unity Scripting Api 13 Onapplicationquit - Detailed Analysis & Overview
OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the बिस्मिल्लाह रहमान रहीम नेक्स्ट लेक्चर हमारा लेक्चर नंबर In this video we will go over the Start() method which is automatically added whenever we make a new Just an addendum to my other upload showing how OnDestroy() ⚔️ Called when a gameObject or component is destroyed ⚔️ Called when current scene or game ends.