Media Summary: I made a 'dog' with procedural generation This was made using Perlin Noise with JavaScript and p5.js. Full video: In this devlog, I show you how the terrain, biome, and decoration generation systems work in my indie game, Project Squad.
Unity Procedural Town Tutorial Ep14 - Detailed Analysis & Overview
I made a 'dog' with procedural generation This was made using Perlin Noise with JavaScript and p5.js. Full video: In this devlog, I show you how the terrain, biome, and decoration generation systems work in my indie game, Project Squad.