Media Summary: In this coding adventure I try to understand Sebastian's video: GitHub repository: ... I decided to mess around with a different type of voxel terrain generation:
Unity Marching Cubes On Cpu - Detailed Analysis & Overview
In this coding adventure I try to understand Sebastian's video: GitHub repository: ... I decided to mess around with a different type of voxel terrain generation: Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ... By popular demand, we're starting a new series! This one is going to go over some methods/techniques for coding a game like 7 ...