Media Summary: More optimized ground detection and over-compression handling. Comparison of different methods of vehicle physics simulation. Single-raycast, Multi-Raycast, Spherecast Track: Vanze & Reunify ... After many attempts with raycasts, capsulecast, spherecasts and rigidbody sweeps, i found a good enough (for now) method for ...
Unity Custom Wheel Collider Test - Detailed Analysis & Overview
More optimized ground detection and over-compression handling. Comparison of different methods of vehicle physics simulation. Single-raycast, Multi-Raycast, Spherecast Track: Vanze & Reunify ... After many attempts with raycasts, capsulecast, spherecasts and rigidbody sweeps, i found a good enough (for now) method for ... I am making this for Ash Monster Truck Physics (my asset). there are some performance issues with the deformation currently. suspension, basic friction, steering all... working, though are as basic as it can get. Still have some error checking and correction to ...