Media Summary: Trying to generate some simple little moons and In this third devlog instalment I share the process behind the game development process for my indie game called Rift Division. I made a 'dog' with procedural generation
Unity 3d Procedural Planet Generation - Detailed Analysis & Overview
Trying to generate some simple little moons and In this third devlog instalment I share the process behind the game development process for my indie game called Rift Division. I made a 'dog' with procedural generation In this devlog, I talk about my experiences using Wave Function Collapse to generate