Media Summary: In this coding adventure I try to understand Unity 3D: Marching Cubes Random Noise Test Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ...
Unity 3d Marching Cubes Random - Detailed Analysis & Overview
In this coding adventure I try to understand Unity 3D: Marching Cubes Random Noise Test Highlights: -Terrain height Perlin noise function with scale, octaves, persistence, lacunarity -Individual voxel texturing using a 2D ... Prototype of a voxel engine that supports both normal blocks and I decided to mess around with a different type of voxel terrain generation: Sebastian's video: GitHub repository: ...
Watch as I address many of the concerns you'll face when using