Media Summary: Compare to humanoid rig type ther is no hand bone twisting issue in "generic" rig type. Subscribe to TRAILERS: Subscribe to COMING SOON: Subscribe to INDIE TRAILERS: ... Nathan Hanners & Stephen Palmer explain how
Unity 2015 02 04 Unity - Detailed Analysis & Overview
Compare to humanoid rig type ther is no hand bone twisting issue in "generic" rig type. Subscribe to TRAILERS: Subscribe to COMING SOON: Subscribe to INDIE TRAILERS: ... Nathan Hanners & Stephen Palmer explain how Driving a morph and bones-based character in Big thanks to everybody who came to Unite Peter Pashley from the digital agency ustwo explains the basic design principles underpinning their hit mobile game Monument ...
This talk covers the processes and tools used by the R&D team at