Media Summary: Flying enemies now use nav mesh placed above the ground - Most of the update was to clean up the flying enemy movement and ... Improved the dummy turret RInterpTo - Added an enemy that lobs a projectile using "Suggest Projectile Velocity Custom Arc" BP ... Adding a laser beam enemy - sneak peak - Still adjusting the VFX Art Assets by Suriyun

Ue5 Arcade Shooting Prototype Dev - Detailed Analysis & Overview

Flying enemies now use nav mesh placed above the ground - Most of the update was to clean up the flying enemy movement and ... Improved the dummy turret RInterpTo - Added an enemy that lobs a projectile using "Suggest Projectile Velocity Custom Arc" BP ... Adding a laser beam enemy - sneak peak - Still adjusting the VFX Art Assets by Suriyun Removed "Stylized Hit Reaction Component" from my last update -- Was using too much memory so ended up writing my own ... Flovor the lobbing variant - Still working on the attack Art Assets by Suriyun VFX Assets by ... Updated the Gazer laser beam - Based on player position it will be a wide swipe if player is far away, or a close swipe when near ...

Started on flying enemy -- Next update will focus on making it move -- Not really flying - couldn't get fly movement to work so it's ...

Photo Gallery

UE5 Arcade Shooting Prototype Dev Log 5.1
UE5 Arcade Shooting Prototype - Dev Log 1
UE5 Arcade Shooting Prototype Dev Log 5.2 - Dumb moving enemy
UE5 Arcade Shooting Prototype - Dev Log 5
UE5 Arcade Shooting Prototype - Dev Log 3
UE5 Arcade Shooting Prototype - Dev Log 2
UE5 Arcade Shooting Prototype Dev Log 6.2 - Flying Enemy (Official)
UE5 Arcade Shooting Prototype - Dev Log 4
UE5 Arcade Shooting Prototype Dev Log 6.4 - Sneak peak at laser beam attack
UE5 Arcade Shooting Prototype Dev Log 6 - Patrolling Cute Goblins
UE5 Arcade Shooting Prototype Dev Log 7.2 - Sneak Peak Flovor the flower
UE5 Arcade Shooting Prototype Dev Log 7 - Laser Beam Attack - Dragon Fireball
View Detailed Profile
UE5 Arcade Shooting Prototype Dev Log 5.1

UE5 Arcade Shooting Prototype Dev Log 5.1

UE5 Arcade Shooting Prototype Dev

UE5 Arcade Shooting Prototype - Dev Log 1

UE5 Arcade Shooting Prototype - Dev Log 1

A very early

UE5 Arcade Shooting Prototype Dev Log 5.2 - Dumb moving enemy

UE5 Arcade Shooting Prototype Dev Log 5.2 - Dumb moving enemy

UE5 Arcade Shooting Prototype Dev

UE5 Arcade Shooting Prototype - Dev Log 5

UE5 Arcade Shooting Prototype - Dev Log 5

UE5 Arcade Shooting Prototype

UE5 Arcade Shooting Prototype - Dev Log 3

UE5 Arcade Shooting Prototype - Dev Log 3

Dev

UE5 Arcade Shooting Prototype - Dev Log 2

UE5 Arcade Shooting Prototype - Dev Log 2

Dev

UE5 Arcade Shooting Prototype Dev Log 6.2 - Flying Enemy (Official)

UE5 Arcade Shooting Prototype Dev Log 6.2 - Flying Enemy (Official)

Flying enemies now use nav mesh placed above the ground - Most of the update was to clean up the flying enemy movement and ...

UE5 Arcade Shooting Prototype - Dev Log 4

UE5 Arcade Shooting Prototype - Dev Log 4

Improved the dummy turret RInterpTo - Added an enemy that lobs a projectile using "Suggest Projectile Velocity Custom Arc" BP ...

UE5 Arcade Shooting Prototype Dev Log 6.4 - Sneak peak at laser beam attack

UE5 Arcade Shooting Prototype Dev Log 6.4 - Sneak peak at laser beam attack

Adding a laser beam enemy - sneak peak - Still adjusting the VFX Art Assets by Suriyun https://www.fab.com/sellers/SURIYUN ...

UE5 Arcade Shooting Prototype Dev Log 6 - Patrolling Cute Goblins

UE5 Arcade Shooting Prototype Dev Log 6 - Patrolling Cute Goblins

Removed "Stylized Hit Reaction Component" from my last update -- Was using too much memory so ended up writing my own ...

UE5 Arcade Shooting Prototype Dev Log 7.2 - Sneak Peak Flovor the flower

UE5 Arcade Shooting Prototype Dev Log 7.2 - Sneak Peak Flovor the flower

Flovor the lobbing variant - Still working on the attack Art Assets by Suriyun https://www.fab.com/sellers/SURIYUN VFX Assets by ...

UE5 Arcade Shooting Prototype Dev Log 7 - Laser Beam Attack - Dragon Fireball

UE5 Arcade Shooting Prototype Dev Log 7 - Laser Beam Attack - Dragon Fireball

Updated the Gazer laser beam - Based on player position it will be a wide swipe if player is far away, or a close swipe when near ...

UE5 Arcade Shooting Prototype Dev Log 6.1 - Flying Enemy sorta

UE5 Arcade Shooting Prototype Dev Log 6.1 - Flying Enemy sorta

Started on flying enemy -- Next update will focus on making it move -- Not really flying - couldn't get fly movement to work so it's ...