Media Summary: we do the ground work for our item pickups. sorry its a slow video watch the end though as i do some debugging that'd help . we go over the beinging of picking up wewapons and armour.
Ue4 Turn Based Tutorial Part - Detailed Analysis & Overview
we do the ground work for our item pickups. sorry its a slow video watch the end though as i do some debugging that'd help . we go over the beinging of picking up wewapons and armour. a better way to manage damage withing characters . in this video i show you how you can get your ai to do multiple different attacks like a normal atk /magic atk/and an item action/..as ... in this video i show you how you can implement a custom character and animations for our project,in the next video ill show u how ...
in this video we finish the method for our party to attack our first ai with all their different attacks we have lots more to do so ... i decided with a party this will be the best way to display their stats in battle we do the design in this vid and next vid will script it. we go over how to unequip weapons from our party members with a small bug fixed in we start and get through a good chunk of the 3ai blueprint graph will continue in the next ep. in this video we lay the groundwork for our scripting of fighting three pawns in the next 3 or 4 videos we wwill script the ai and ...