Media Summary: To help add to the utilitarian atmostphere of our level, we now add some static meshes that will serve as shelves to hold objects. In this video we add some more static meshes to the wall of our level, simulating a door on one end, as well as some sci-fi style ... In this video we get the door's InterpActor in place, as well as set up the inital motion within Matinee, allowing the door to open.
Udk Tutorials Part 47 Simple - Detailed Analysis & Overview
To help add to the utilitarian atmostphere of our level, we now add some static meshes that will serve as shelves to hold objects. In this video we add some more static meshes to the wall of our level, simulating a door on one end, as well as some sci-fi style ... In this video we get the door's InterpActor in place, as well as set up the inital motion within Matinee, allowing the door to open. Hey everyone This is the absolute bare bones of Title says it all... I decided to render each section of the 3D Buzz