Media Summary: This isn't a tutorial or a in-depth how-to. This is just me showing what modules, numbers and materials used for an AAPG editor . check my maps at use the builder brush ... Leave the annotations enabled if you'd like verbal instructions to the video.
Udk Explosion - Detailed Analysis & Overview
This isn't a tutorial or a in-depth how-to. This is just me showing what modules, numbers and materials used for an AAPG editor . check my maps at use the builder brush ... Leave the annotations enabled if you'd like verbal instructions to the video. I created a scene where a mech-rigid body falls from the top of the silo down into the hazardous pipes and barrels at the bottom. Special thanks to for their awesome tutorials, made me achieve this within a weeks work! great fun! Ka BOOM! Had a lot of fun on this one :) Wanted to do something a bit more cartoony and wild.
rendered fluidsimulation from Maya to a spritesheet then imported to This is the updated version that I had posted the other day. It has less recording lag and it's a higher resolution. I did the building ...