Media Summary: Jeff shows how Prism helps WPF applications. Kirstin discusses data binding in WPF applications. Rocky discusses the origins of the threading model in Windows, and admits to a very deep, dark secret at the end of the video.
Twin Cities Code Camp 6 - Detailed Analysis & Overview
Jeff shows how Prism helps WPF applications. Kirstin discusses data binding in WPF applications. Rocky discusses the origins of the threading model in Windows, and admits to a very deep, dark secret at the end of the video. Dan and Jay give an introduction into the world of iPhone development. Matthew demonstrates different ways to represent games in XNA. G'day, Brian! And welcome to the world of Surface development.
Donn discusses mocking, when it should it be used and the challenges developers face in using them. Chris discusses how RoR can work with legacy databases. Jeff discusses Michigan State, the composite application block, and what projects it's useful for. Donn covers the ways of mocking in development. Keith dives into F# and asks for a do-over in real time. Kevin shows what it takes to write a Firefox extension (and inadvertently demonstrates an interesting prank to play on friends).
Corey wants your applications to stop sucking, and he explains how to make them have a better UX story.