Media Summary: New features like PBR shading (roughness and metallic textures), selective blur, are presented. Many things changed since 2.1. This video shows how to use AB 2.1v to generate textures from normal map. Few tricks are required. This video shows how to convert height map to normal map using
Tutorial 9 Awesomebump V3 0 - Detailed Analysis & Overview
New features like PBR shading (roughness and metallic textures), selective blur, are presented. Many things changed since 2.1. This video shows how to use AB 2.1v to generate textures from normal map. Few tricks are required. This video shows how to convert height map to normal map using This video shows how to generate - normal, height, specular and occlusion map from a single image using Please like and subscribe, If you have enjoyed watching this New features like 3D models, tessellation and very simple project manager are presented. Thanks all the people for comments ...
Creating a grass material for our game! More uploads to come soon. Like us on Facebook for screenshots and more! This video presents new features implemented in