Media Summary: This is an update video after my post about a new grid system. In this video, I cover the new movement system in our game, ... rewrote the chambering logic, was a pain but the result is very worth it. the result also allows for press checking the gun, aka ... I'm building Children of Kronos - a retro FPS where you manipulate gravity to walk on walls, ceilings, and impossible geometry.
Triangle Shooter Devlog 2 - Detailed Analysis & Overview
This is an update video after my post about a new grid system. In this video, I cover the new movement system in our game, ... rewrote the chambering logic, was a pain but the result is very worth it. the result also allows for press checking the gun, aka ... I'm building Children of Kronos - a retro FPS where you manipulate gravity to walk on walls, ceilings, and impossible geometry. I added a new mechanic to my multiplayer gun building game that completely changes gameplay. Let me know any of your ideas ... Matt Dabrowski, the dev of an upcoming open-world immersive sim, Streets of Rogue I hacked up a line renderer, and from there a