Media Summary: I will show two interactive prototypes: a double-precision TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions On traditional tables, people often manipulate a variety of physical objects, both 2D in nature (e.g., paper) and 3D in nature (e.g., ...

Touch Tabletop And Tangible Blocks - Detailed Analysis & Overview

I will show two interactive prototypes: a double-precision TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions On traditional tables, people often manipulate a variety of physical objects, both 2D in nature (e.g., paper) and 3D in nature (e.g., ... Full Title: GaussBricks: Magnetic Building From: Giuseppe Coppola, Gennaro Costagliola, Mattia De Rosa, and Vittorio Fuccella. In this fascinating talk, interaction designer James Patten discusses the intangibility of touchscreens. He introduces the Sense ...

Combining Touchscreens with Passive Rich-ID Building

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Touch , Tabletop, and Tangible Blocks
Lumino: Tangible Blocks for Tabletop Computers Based on Glass Fiber Bundles
TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions
Tangible and Direct Touch Interfaces on a Digital Table
GaussBricks: Magnetic Building Blocks for Constructive Tangible Interactions on Portable Displays
TZee: Exploiting the Lighting Properties of Multi-touch  Tabletops for Tangible 3D Interactions
Tangible Engine - Object Recognition on Touch Tables
Domus: a multi-user Tangible User Interface (TUI) game for multi-touch tables[Ideum Tangible Engine]
G-raff: An Elevating Tangible Block for Spatial Tabletop Interaction
Making a touchscreen tangible | James Patten
Tangible Bots: Interaction with Active Tangibles in Tabletop Interfaces
Tangible Engine 2.5 - Tangible Object Recognition on Touch Tables
View Detailed Profile
Touch , Tabletop, and Tangible Blocks

Touch , Tabletop, and Tangible Blocks

I will show two interactive prototypes: a double-precision

Lumino: Tangible Blocks for Tabletop Computers Based on Glass Fiber Bundles

Lumino: Tangible Blocks for Tabletop Computers Based on Glass Fiber Bundles

Tabletop

TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions

TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions

TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions

Tangible and Direct Touch Interfaces on a Digital Table

Tangible and Direct Touch Interfaces on a Digital Table

On traditional tables, people often manipulate a variety of physical objects, both 2D in nature (e.g., paper) and 3D in nature (e.g., ...

GaussBricks: Magnetic Building Blocks for Constructive Tangible Interactions on Portable Displays

GaussBricks: Magnetic Building Blocks for Constructive Tangible Interactions on Portable Displays

Full Title: GaussBricks: Magnetic Building

TZee: Exploiting the Lighting Properties of Multi-touch  Tabletops for Tangible 3D Interactions

TZee: Exploiting the Lighting Properties of Multi-touch Tabletops for Tangible 3D Interactions

Manipulating 3D objects on a

Tangible Engine - Object Recognition on Touch Tables

Tangible Engine - Object Recognition on Touch Tables

Tangible

Domus: a multi-user Tangible User Interface (TUI) game for multi-touch tables[Ideum Tangible Engine]

Domus: a multi-user Tangible User Interface (TUI) game for multi-touch tables[Ideum Tangible Engine]

From: https://doi.org/10.1145/3399715.3399951 Giuseppe Coppola, Gennaro Costagliola, Mattia De Rosa, and Vittorio Fuccella.

G-raff: An Elevating Tangible Block for Spatial Tabletop Interaction

G-raff: An Elevating Tangible Block for Spatial Tabletop Interaction

G-raff: An Elevating

Making a touchscreen tangible | James Patten

Making a touchscreen tangible | James Patten

In this fascinating talk, interaction designer James Patten discusses the intangibility of touchscreens. He introduces the Sense ...

Tangible Bots: Interaction with Active Tangibles in Tabletop Interfaces

Tangible Bots: Interaction with Active Tangibles in Tabletop Interfaces

We present interaction techniques for

Tangible Engine 2.5 - Tangible Object Recognition on Touch Tables

Tangible Engine 2.5 - Tangible Object Recognition on Touch Tables

The latest version of

Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in ...

Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in ...

Combining Touchscreens with Passive Rich-ID Building