Media Summary: I was going to upload another clip, but I forgot that I could eject so here's another one instead. I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Sorry for keeping you all in the dark for the past couple weeks, but to say it's been an eventful time for me would be an ...
Tiny Combat Arena Flyby Audio - Detailed Analysis & Overview
I was going to upload another clip, but I forgot that I could eject so here's another one instead. I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Sorry for keeping you all in the dark for the past couple weeks, but to say it's been an eventful time for me would be an ... Everything about the flight model up until now has essentially been prototype code. I've spent the past week adding a ton of ... I've been dreading doing this for years but thanks to nested prefabs it wasn't AS bad as I was expecting. This is one of the many ... This is way, way over-engineered. I really need to move on. FMOD is really awesome when it works.
Guided weapons are given a target by whatever the aircraft tells them to. They'll then use their seekers to guide into the target if ... Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ... The whole loop for dogfight is complete, along with tons and tons of