Media Summary: First of a series of incremental updates showing how to implement gameplay mechanics using This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ...
Tilengine Python Platformer Wip1 - Detailed Analysis & Overview
First of a series of incremental updates showing how to implement gameplay mechanics using This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ... This WIP2 version adds player/level interaction: the player can jump on platforms, fall from heights, get blocked by walls and pick ... WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish inside ... This update adds basic sound effects with SDL2-Mixer library, and the player can now be hit by an enemy. When an emey hits the ...
This example shows the new layer scaling feature combined with transparency effects. The source code is included in the latest ... This demo shows the column offset feature of