Media Summary: First of a series of incremental updates showing how to implement gameplay mechanics using This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ...

Tilengine Python Platformer Wip1 - Detailed Analysis & Overview

First of a series of incremental updates showing how to implement gameplay mechanics using This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ... This WIP2 version adds player/level interaction: the player can jump on platforms, fall from heights, get blocked by walls and pick ... WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish inside ... This update adds basic sound effects with SDL2-Mixer library, and the player can now be hit by an enemy. When an emey hits the ...

This example shows the new layer scaling feature combined with transparency effects. The source code is included in the latest ... This demo shows the column offset feature of

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Tilengine python platformer WIP1
Tilengine python platformer WIP3
Tilengine python platformer WIP4
Tilengine python platformer WIP2
Tilengine python platformer WIP6
Tilengine python platformer WIP7
Tilengine - Sonic Stage1 recreation
Tilengine layer scaling & blend
Donkey Kong Country recreated with Tilengine
PyTilengine Tutorial Introduction
Tilengine Shoot-em up example
Tilengine column offset demo
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Tilengine python platformer WIP1

Tilengine python platformer WIP1

First of a series of incremental updates showing how to implement gameplay mechanics using

Tilengine python platformer WIP3

Tilengine python platformer WIP3

This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ...

Tilengine python platformer WIP4

Tilengine python platformer WIP4

This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ...

Tilengine python platformer WIP2

Tilengine python platformer WIP2

This WIP2 version adds player/level interaction: the player can jump on platforms, fall from heights, get blocked by walls and pick ...

Tilengine python platformer WIP6

Tilengine python platformer WIP6

WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish inside ...

Tilengine python platformer WIP7

Tilengine python platformer WIP7

This update adds basic sound effects with SDL2-Mixer library, and the player can now be hit by an enemy. When an emey hits the ...

Tilengine - Sonic Stage1 recreation

Tilengine - Sonic Stage1 recreation

New version of the original "

Tilengine layer scaling & blend

Tilengine layer scaling & blend

This example shows the new layer scaling feature combined with transparency effects. The source code is included in the latest ...

Donkey Kong Country recreated with Tilengine

Donkey Kong Country recreated with Tilengine

This small demo in

PyTilengine Tutorial Introduction

PyTilengine Tutorial Introduction

Introduction to

Tilengine Shoot-em up example

Tilengine Shoot-em up example

Tilengine

Tilengine column offset demo

Tilengine column offset demo

This demo shows the column offset feature of

Tilengine spinning barrel example

Tilengine spinning barrel example

Tilengine