Media Summary: Zombies should be dumb, but not this dumb! First we need to prevent the zombies from piling up in one big stack. In each video in ... In this video we'll make our walls solid, and learn how to make designing our level a lot easier by creating a tilemap. In each video ... In this video we add the capability to have multiple weapons, starting with a shotgun! In each video in this series, we'll add another ...
Tile Based Game Part 14 - Detailed Analysis & Overview
Zombies should be dumb, but not this dumb! First we need to prevent the zombies from piling up in one big stack. In each video in ... In this video we'll make our walls solid, and learn how to make designing our level a lot easier by creating a tilemap. In each video ... In this video we add the capability to have multiple weapons, starting with a shotgun! In each video in this series, we'll add another ... In this video, we add zombies (ahh!) and show how to easily make them track the player's location using direction vectors. Launch Your Tech Career - *FREE Training:* *FREE Goodies* Learn to Code by Building ... In this video we look at how to add some visual flair with a some simple effects. We also track down a bug that had creeped into ...
In this video, we add sound effects and music to the Couple of tips on how to approach basics of In this video, we introduce "easing functions", a simple way to create smooth animations that aren't linear. See this link for the ...