Media Summary: In this video you can see my latest effort to implement text rendering with This time the GUI is rendered with the very first version of the 2D Engine with This video begins the process of font rendering by handling the basics of UTF-8 text encoding and implementing a
Texturemind Framework C Vulkan Bitmap - Detailed Analysis & Overview
In this video you can see my latest effort to implement text rendering with This time the GUI is rendered with the very first version of the 2D Engine with This video begins the process of font rendering by handling the basics of UTF-8 text encoding and implementing a The video shows the very first version of the material system and mesh rendering with The video shows a 3D model imported with AssImp library. The part for importing materials and textures is still work in progress. The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format. The material is converted into ...
TextureMind Framework - C++ / Vulkan - Skinned mesh In this video, we go over specifics regarding images vs textures, and setup Probably doing texture mapping and adding the depth buffer to render cool cubes :O In this video, we add a Texture System to manage textures as well as a few supporting bits such as a hashtable. Kohi : ... The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and