Media Summary: Experimenting creating normal maps with noise patterns. Kernels are now implemented in GLSL Compute Shaders and execute on GPU, this way I get real time graph editing and full data ... Implemented file watch feature to hot load edited shaders.
Texgraph Gold Cube - Detailed Analysis & Overview
Experimenting creating normal maps with noise patterns. Kernels are now implemented in GLSL Compute Shaders and execute on GPU, this way I get real time graph editing and full data ... Implemented file watch feature to hot load edited shaders. Added Output channels and a preview 2d panel. Tessellation based on triangle area and camera distance just for testing purposes. Wireframe is calculated with a Geometry ... Added multiple node selection functionality, can select and delete multiple nodes at once.
In the early stages of The GoldCube, the team took months of carefully design and tweaking before it arrived at its final design. Creation/Connection/Disconnection - Undo & Redo Test.