Media Summary: In this talk we look at the testing systems in the In this part we look at the math operations in In this part we go through the animation system, from low level compression up to animation blending and state mahcines.
Stingray Engine Code Walkthrough 11 - Detailed Analysis & Overview
In this talk we look at the testing systems in the In this part we look at the math operations in In this part we go through the animation system, from low level compression up to animation blending and state mahcines. In this talk we look at the threading system: performance, job system, thread safety, etc. In this part we look at the entity system which is currently under development and planned to eventually replace the unit system. In this talk we look at how resources are loaded and unloaded in the
This session goes through the details of how we compile data from source formats to binary resources.