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Sparky Engine Dev Log #6 - The Start of Direct3D 11

Sparky Engine Dev Log #6 - The Start of Direct3D 11

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Ep. 6: Shaders - Sparky Engine (How To Make a Game Engine)

Ep. 6: Shaders - Sparky Engine (How To Make a Game Engine)

Forums ▻ http://thecherno.com/forums/ Join the discussion on IRC! ▻ http://irc.thecherno.com/ Twitter ...

Sparky Engine Dev Log #5 - Physically-Based Rendering

Sparky Engine Dev Log #5 - Physically-Based Rendering

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A Tour of the Sparky Engine

A Tour of the Sparky Engine

Github ▻ https://github.com/TheCherno/

Sparky Engine Dev Log #12 - Virtual File System + More!

Sparky Engine Dev Log #12 - Virtual File System + More!

Sparky

THIS GameDev Mistake Cost Me One Year [Devlog 6]

THIS GameDev Mistake Cost Me One Year [Devlog 6]

In this

Sparky Devlog 1 - Start-up

Sparky Devlog 1 - Start-up

This is the first

Sparky Devlog 2 - A Dog and His Isotopes

Sparky Devlog 2 - A Dog and His Isotopes

Hey. So here's another

Sparky Engine Dev Log #11 - Profiling and Planning

Sparky Engine Dev Log #11 - Profiling and Planning

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Sparky Engine Dev Log #3 - The Start of Physically Based Rendering

Sparky Engine Dev Log #3 - The Start of Physically Based Rendering

Slack ▻ https://slack.thecherno.com Trello ▻ http://bit.ly/SparkyTrello Check out Versionr ...

Sparky Engine Dev Log #4 - Sparky Model Format

Sparky Engine Dev Log #4 - Sparky Model Format

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Broforce Level Design [Dev Log 6]

Broforce Level Design [Dev Log 6]

Evan shares some thoughts on Broforce level design.

Sparky Engine Dev Log #13 - Text Alignment, Debug Menu Directories + More!

Sparky Engine Dev Log #13 - Text Alignment, Debug Menu Directories + More!

Sparky