Media Summary: they finally works with the spotlight ^^ i just came up to do this video to show ^-^ Here i will show an example of the different lightscales that can be used in your maps: 16, 8, 2 2 best, 8 medium and 16 worst. Custom npc and weapons :D by me from zero, I used these articles to get a idea: ...

Source Sdk Stagelight Test - Detailed Analysis & Overview

they finally works with the spotlight ^^ i just came up to do this video to show ^-^ Here i will show an example of the different lightscales that can be used in your maps: 16, 8, 2 2 best, 8 medium and 16 worst. Custom npc and weapons :D by me from zero, I used these articles to get a idea: ... very short video demonstrating how different a map can look based on tweaking the light_enviroment colors. I would love a Like or Sub for my videos! (Sub First!) Follow: Our Facebook Page: func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ...

I like this. Idea triggered and inspired by paimail21 and fewes17. Also, new project!

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Source sdk stagelight test
Hammer & Source SDK - Lighting Options Test
How to test Source Engine dynamic lighting functions
Source SDK - Breakable Wood Test
SOURCE SDK Movement Test
Source Sdk: light scales
Source SDK - Scripted Sequence Test
Source sdk sp coding test
Source SDK: Lighting Differences
SDK Source 2013 Valve Video Stress Testᴴᴰ
Source SDK Tutorial - Optimizing
Source Volumetric Light Effect Test
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Source sdk stagelight test

Source sdk stagelight test

they finally works with the spotlight ^^ i just came up to do this video to show ^-^

Hammer & Source SDK - Lighting Options Test

Hammer & Source SDK - Lighting Options Test

Not a Tutorial but some

How to test Source Engine dynamic lighting functions

How to test Source Engine dynamic lighting functions

We got what we came for.

Source SDK - Breakable Wood Test

Source SDK - Breakable Wood Test

Its just a

SOURCE SDK Movement Test

SOURCE SDK Movement Test

Testing

Source Sdk: light scales

Source Sdk: light scales

Here i will show an example of the different lightscales that can be used in your maps: 16, 8, 2 2 best, 8 medium and 16 worst.

Source SDK - Scripted Sequence Test

Source SDK - Scripted Sequence Test

A

Source sdk sp coding test

Source sdk sp coding test

Custom npc and weapons :D by me from zero, I used these articles to get a idea: ...

Source SDK: Lighting Differences

Source SDK: Lighting Differences

very short video demonstrating how different a map can look based on tweaking the light_enviroment colors.

SDK Source 2013 Valve Video Stress Testᴴᴰ

SDK Source 2013 Valve Video Stress Testᴴᴰ

I would love a Like or Sub for my videos! (Sub First!) Follow: Our Facebook Page: https://www.facebook.com/ArcreactorPage ...

Source SDK Tutorial - Optimizing

Source SDK Tutorial - Optimizing

func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ...

Source Volumetric Light Effect Test

Source Volumetric Light Effect Test

I like this. Idea triggered and inspired by paimail21 and fewes17. Also, new project! http://hiyougami.co.uk/returnmod.htm.

Source sdk test

Source sdk test

just another