Media Summary: I am currently making a map for CS:S. It will be a vehicle fighting map :D! And ofcourse I began with the 1 year on and we're finally getting somewhere with this! Testing additional relay points for npc_combine_s patrol points. func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ...

Source Sdk Shield Robot Enemy - Detailed Analysis & Overview

I am currently making a map for CS:S. It will be a vehicle fighting map :D! And ofcourse I began with the 1 year on and we're finally getting somewhere with this! Testing additional relay points for npc_combine_s patrol points. func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ... A night-time appartment raid on two 'possibly' armed citizens - an every-day job for the Combine Swat members. Overwatch will ... Alright fellas. Here's the other video I recorded today. Like mentioned in the video, this isn't a tutorial but rather a progress ... A lengthy and detailed tutorial on displacements using the

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Source SDK Shield Robot Enemy Prototype
Source SDK: Rocket Launcher Enemy Prototype
Source SDK Robot Brush Vehicle (In progress)
[Source SDK] Rogue Variable Stealth Mechanics
[Source SDK] City 11 Rebel Stronghold
Source SDK Tutorial - Optimizing
Source SDK Door Breach Example
Source SDK Antlion Incursion
Basic Enemy Type Experiment in Source
Source SDK - Fire Protect (env_FireSource, Env_FireSensor)
Source SDK tutorial - Displacements
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Source SDK Shield Robot Enemy Prototype

Source SDK Shield Robot Enemy Prototype

work in progress. Looks awful.

Source SDK: Rocket Launcher Enemy Prototype

Source SDK: Rocket Launcher Enemy Prototype

Just an experiment.

Source SDK Robot Brush Vehicle (In progress)

Source SDK Robot Brush Vehicle (In progress)

I am currently making a map for CS:S. It will be a vehicle fighting map :D! And ofcourse I began with the

[Source SDK] Rogue Variable Stealth Mechanics

[Source SDK] Rogue Variable Stealth Mechanics

1 year on and we're finally getting somewhere with this! Testing additional relay points for npc_combine_s patrol points.

[Source SDK] City 11 Rebel Stronghold

[Source SDK] City 11 Rebel Stronghold

[Source SDK] City 11 Rebel Stronghold

Source SDK Tutorial - Optimizing

Source SDK Tutorial - Optimizing

func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ...

Source SDK Door Breach Example

Source SDK Door Breach Example

A night-time appartment raid on two 'possibly' armed citizens - an every-day job for the Combine Swat members. Overwatch will ...

Source SDK Antlion Incursion

Source SDK Antlion Incursion

What makes the

Basic Enemy Type Experiment in Source

Basic Enemy Type Experiment in Source

Alright fellas. Here's the other video I recorded today. Like mentioned in the video, this isn't a tutorial but rather a progress ...

Source SDK - Fire Protect (env_FireSource, Env_FireSensor)

Source SDK - Fire Protect (env_FireSource, Env_FireSensor)

https://vk.com/doc-60405636_495903458?hash=ef66b2a1ae8b91692a&dl=17c2c9418c9f138829 _ VK COM: ...

Source SDK tutorial - Displacements

Source SDK tutorial - Displacements

A lengthy and detailed tutorial on displacements using the