Media Summary: If you feel like an advanced mapper, and want to be part of mapping projects Tweaked the SMG1 code so i can now change the fire rate of the Of course, if you don't have Visual Studio and everything set up to make a

Source Sdk 2013 Weapon Wheel - Detailed Analysis & Overview

If you feel like an advanced mapper, and want to be part of mapping projects Tweaked the SMG1 code so i can now change the fire rate of the Of course, if you don't have Visual Studio and everything set up to make a func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ... Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks? This could be quite usefull to implement in a jailbreak map. This video is just to show how to make it. It's your job to make it look ...

SMOD: Tactical Delta 5.56 2013 - Source SDK 2013 - Weapons Showcase - Part

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Source SDK 2013 Weapon Wheel
Source sdk 2013 Custom weapons
Source SDK - How to make a Bombsite, Buyzone and auto weapon equiper
Source SDK - weapon_bouncer showcase
Changing weapon fire rate with a ConVar Source SDK 2013
[TUTORIAL] How to add a new weapon to your Source SDK Base 2013 Singleplayer mod
Source SDK 2013 Simple Projectile Demo
Source SDK Tutorial - Optimizing
Source SDK in 45 seconds - Making objects have physics
Source SDK - Weapon Crate
Source SDK 2013: Starship Troopers Mod (Weapon test)
SMOD: Tactical Delta 5.56 2013 - Source SDK 2013 - Weapons Showcase - Part #1
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Source SDK 2013 Weapon Wheel

Source SDK 2013 Weapon Wheel

made using

Source sdk 2013 Custom weapons

Source sdk 2013 Custom weapons

This is my first time coding custom

Source SDK - How to make a Bombsite, Buyzone and auto weapon equiper

Source SDK - How to make a Bombsite, Buyzone and auto weapon equiper

If you feel like an advanced mapper, and want to be part of mapping projects

Source SDK - weapon_bouncer showcase

Source SDK - weapon_bouncer showcase

Just me playing around with the

Changing weapon fire rate with a ConVar Source SDK 2013

Changing weapon fire rate with a ConVar Source SDK 2013

Tweaked the SMG1 code so i can now change the fire rate of the

[TUTORIAL] How to add a new weapon to your Source SDK Base 2013 Singleplayer mod

[TUTORIAL] How to add a new weapon to your Source SDK Base 2013 Singleplayer mod

Of course, if you don't have Visual Studio and everything set up to make a

Source SDK 2013 Simple Projectile Demo

Source SDK 2013 Simple Projectile Demo

https://developer.valvesoftware.com/wiki/Simple_Projectile_Bullets.

Source SDK Tutorial - Optimizing

Source SDK Tutorial - Optimizing

func_areaportal and hint / skip textures explained in this tutorial. Probably the most difficult tutorial for me to make to date, I've ...

Source SDK in 45 seconds - Making objects have physics

Source SDK in 45 seconds - Making objects have physics

Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?

Source SDK - Weapon Crate

Source SDK - Weapon Crate

This could be quite usefull to implement in a jailbreak map. This video is just to show how to make it. It's your job to make it look ...

Source SDK 2013: Starship Troopers Mod (Weapon test)

Source SDK 2013: Starship Troopers Mod (Weapon test)

Not all

SMOD: Tactical Delta 5.56 2013 - Source SDK 2013 - Weapons Showcase - Part #1

SMOD: Tactical Delta 5.56 2013 - Source SDK 2013 - Weapons Showcase - Part #1

SMOD: Tactical Delta 5.56 2013 - Source SDK 2013 - Weapons Showcase - Part #1

Unlocking CSGO weapon entities in Source SDK

Unlocking CSGO weapon entities in Source SDK

Some