Media Summary: Source 2 3D Rope - attached to a big ball After enough tests, I found out, that a) Ragdolls should have a max of 15 bones to be not glitch when moved around violently b) ... This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ...

Source 2 3d Rope Attached - Detailed Analysis & Overview

Source 2 3D Rope - attached to a big ball After enough tests, I found out, that a) Ragdolls should have a max of 15 bones to be not glitch when moved around violently b) ... This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ...

Photo Gallery

Source 2 3D Rope - attached to a big ball
3D Rope Solution for Source 2
Create 3D Ropes in Godot 4 using PinJoint3D & Path3D Nodes
Source 2 Fluid Sim Stress Test (60 fps) *JOKE*
View Detailed Profile
Source 2 3D Rope - attached to a big ball

Source 2 3D Rope - attached to a big ball

Source 2 3D Rope - attached to a big ball

3D Rope Solution for Source 2

3D Rope Solution for Source 2

After enough tests, I found out, that a) Ragdolls should have a max of 15 bones to be not glitch when moved around violently b) ...

Create 3D Ropes in Godot 4 using PinJoint3D & Path3D Nodes

Create 3D Ropes in Godot 4 using PinJoint3D & Path3D Nodes

This is my second attempt at making

Source 2 Fluid Sim Stress Test (60 fps) *JOKE*

Source 2 Fluid Sim Stress Test (60 fps) *JOKE*

This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ...