View Detailed Profile
Sonic Colliders - 2D sonic physics (momentum) | GDevelop

Sonic Colliders - 2D sonic physics (momentum) | GDevelop

My second GDevelop game,

Sonic Colliders - Sonic rush physics in GDevelop | GDevelop

Sonic Colliders - Sonic rush physics in GDevelop | GDevelop

My second GDevelop game,

Sonic Colliders - Framework used for the game | GDevelop

Sonic Colliders - Framework used for the game | GDevelop

My second GDevelop game,

Sonic Colliders - Combat | GDevelop

Sonic Colliders - Combat | GDevelop

The second one,

A Brief History & Overview of Classic Sonic Physics

A Brief History & Overview of Classic Sonic Physics

A brief overview of classic

Sonic Colliders - Alternate adventure mode (with sort of physics) | GDevelop

Sonic Colliders - Alternate adventure mode (with sort of physics) | GDevelop

My second GDevelop game,

I Made a Sonic Physics Engine - PART 2 [Slopes & Characters]

I Made a Sonic Physics Engine - PART 2 [Slopes & Characters]

I Made a

Sonic Frontiers HAS "momentum" roll physics in 2D - How to roll!

Sonic Frontiers HAS "momentum" roll physics in 2D - How to roll!

Yeah, as the title says,

i made a sonic physics framework

i made a sonic physics framework

... framework ( or engine ). slope

Sonic Physics

Sonic Physics

You can run on that hill forever. But seriously,

Classic Sonic physics tests [no lag reupload]

Classic Sonic physics tests [no lag reupload]

(

Classic Sonic physics at work

Classic Sonic physics at work

Call me crazy, but I don't think this is accurate to real-life

Sonic Colliders - More things | GDevelop

Sonic Colliders - More things | GDevelop

My second GDevelop game,