Media Summary: Here is the easiest way that I have found for making normal maps for pixel art sprites, with a bit of experimentation and practice I'm ... Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) ... Support me on Patreon ➜ Follow me on the Twittersphere ➜
Simple 2d Normalmap Lighting Shader - Detailed Analysis & Overview
Here is the easiest way that I have found for making normal maps for pixel art sprites, with a bit of experimentation and practice I'm ... Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) ... Support me on Patreon ➜ Follow me on the Twittersphere ➜ gamedev Please feel free to write your opinions and ideas for improvement in the comment section! This is a test for deferred shading using Corona SDK. I used this blog's assets as a test: ...